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S.Peelman said:

Here's "The Lost Temple of the Vines". A longer level, labyrinth style with mild puzzles.

My previous level, which I thought would be harder than my usual ones, actually turns out one of the easier ones going by completion-rate. Funny how that works out, but in any case I expect this to really be a little harder than usual. The other idea I have will be a bit easier again. There will probably be some trail and error, and the timer can be a bother, but for those that can't be fast enough, there's always the hidden alternate path. Original SMB style, for one it really makes those vines 'pop' and giving the best opportunity to 'hide' the goalpost and castle, but also because the player can't pick things up, giving an extra layer to the puzzles.



ID: D82C 0000 00A6 8E9D

Great level, love the hanging bridges! I did die trying to pick up shells lol. I've been playing smw style too much. I also missed the bridge after the gears, yet then I took a completely different path through the level to get the sock, fun! Actually I lost the sock the final attempt as well by jumping slightly too high. With some further careful jumping it was still possible to make it the rest of the way, thanks to the well placed vines :)
Checking it out further in the editor I guess I took the short cut the first time (heart door), I always tend to stick high on initial attempts.
Great look, fun to play and explore.