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Here's "The Lost Temple of the Vines". A longer level, labyrinth style with mild puzzles.

My previous level, which I thought would be harder than my usual ones, actually turns out one of the easier ones going by completion-rate. Funny how that works out, but in any case I expect this to really be a little harder than usual. The other idea I have will be a bit easier again. There will probably be some trail and error, and the timer can be a bother, but for those that can't be fast enough, there's always the hidden alternate path. Original SMB style, for one it really makes those vines 'pop' and giving the best opportunity to 'hide' the goalpost and castle, but also because the player can't pick things up, giving an extra layer to the puzzles.



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