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LudicrousSpeed said:
They've already said they're tuning the walkers for the retail release, plus apparently the rebels can unlock other weapons and items that make it easier to damage them in the game. In that mode I am more worried about the incredibly shitty spawn system. That speaks more to incompetent design than a small balance issue. Especially when you have the walkers shields down but you spawn inside of that stupid ass base, where your only options are run out of the middle into the hilariously exaggerated blinding sun, run out the far back and be out of the action, or run out of the tiny little killbox/hallway where a swarm of empire players are just sitting with turrets and nades ready to rack up the easiest kills ever.


The spawn system was horrible. It was probably one of the main issues I had with the beta. Hopefully DICE is able to fix it by the time the game releases.