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Lawlight said:
SpokenTruth said:
Lawlight said:


1. I don't think user base is relevant when not taking into consideration the releases on the system. 15M having to choose between 2 games for the game is very different from 25M users having to choose between dozens of games. 

2. New IP. So? Nintendo marketed the hell out of this game, especially to the younger audiences. It will outsell The Order 1886. Dunno about the others, certainly not Infamous:SS - all games which did not get anywhere near the marketing that Splatoon got (on top of releasing between multiple third party heavy hitters).

3. So, like Driveclub then? And no one said that there's a correlation between sales and metacritic.

4. No, it wouldn't have bombed like TW101 since Nintendo was really pushing the game.

5. Something new? It ripped off the concept of The Unfinished Swan and turned it into a TPS.

Ultimately, good on the game for selling 1.6M with heavy marketing and no competition.

So when a Nintendo console game doesn't sell well and didn't have a hug marketing campaign, are you going to remember this post?  Will you blame the low sales on the lack of marketing or your usual 'Nintendo gamers only buy Mario' bit?  Because you sure seem to be adamant that the only reason it sold so well is because they marketed it a lot. 


Nintendo first party games usually do get a fair amount of marketing though, just that Splatoon was Mario-level of marketing.

And no, the only reason is not because it was marketed a lot but also because it had no competition.

Many other games had no competition on the WiiU and yet they are not going to sell 1/3 of what Splatoon did, and that´s including a lot of strong Nintendo franchises. Splatoon was freaking brilliant and people realize about it so it was a success, get over it. The fact that the real hype about the game started once people tried the beta says it all.