S.Peelman said: @ Svenno: Companion Bill was great. Thought the easy version was more fun because I didn't get frustrated by things wanting to kill me, lol. In any case, impressive puzzle making work Also, didn't know conveyer belts could be stopped, could turn out handy! |
Thanks! I use the conveyor belt stop in Free Clownie. It was in this one too at first but I thought it was too difficult. The first puzzle where you have to get the cannon past the 3 blocks used to work by p-switch. You had to retrieve the switch and press it right as the cannon is in the air so it doesn't stop on the belt. Instead it is now meant to be done with the respawning helmet. Hence also no power ups until after that in the hard version as you can simply break away the blocks wiith spin attack. (But you do get the helmet already to survive a hit, makes it unnecesary to go to the upper ledge first but it's the best spot to launch it from anyway)
@Cyber You need a p-switch to stop the conveyer ;) It's no fun to try that peaceful walk again. And yeah that cannon fires on some internal clock or beat if you're not right next to it. So it seems random.