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Goodnightmoon said:
Samus Aran said:
Slarvax said:
Why would it? I don't see anything wrong with it.
And reviewers love Zelda eithr way. +80 just for being Zelda, but below 85 for being a spin off.

Everything is wrong with it. Graphics, art design, level design, gameplay, no voice chat (have fun playing online), tedious singleplayer, story, can't play with people across different continents online, etc.

The second lowest scoring Zelda game is 84% btw.

Oh come on Samus, half of the things you say here is simply false and the other half are minor problems.

Have you played ALBW to begin with? Because the graphics and artstyle of that game looked really good on my 3ds screen, in fact I'm replaying it right now and I'm thinking the same, this game looks elegantly beautiful, the way it translates ALTTP style to this age and day is remarkable, it may not look impressive on pictures but it really does its work once you play it.

ALBW is one of my most favorite Zelda games, but the artstyle and graphics are easily the worst part of the game. Even then, the graphics of ALBW actually packed a lot more detail than the bland empty levels we've seen from Triforce Heroes. ALTTP is pixel-styled, while ALBW has ugly polygonal graphics.

The same goes to the gameplay, that game is superb in that sense and this one has the same, is impossible that the gameplay is bad, in ALBW even cutting the grass is fun.

The gameplay is not the same as ALBW at all. The best part, being able to turn into a painting on a wall or surface, is missing. The game is also level-based and linear as fuck when ALBW has an open overworld with non-linear level design.

The story? really? the story? that´s the important thing on a 3 co-op multiplayer zelda spin - off, the story?? when even some of the biggest zelda games have pretty standart stories... just no.

Yes, watch those cringeworthy trailers of this game, the story is a joke and impossible to take serious. At least come up with something good.

The voice chat? What? So you don´t think that´s a big deal on Splatoon and suddlenly it is a big deal with this one?? There is 8 fundamental messages you can easily send to your mates with only the touch of your finger, that´s more comunication that you need, Nintendo is definitely not realising a game where kids can talk to strange people, and you know that.

Splatoon doesn't require you to work together to solve puzzles. I've seen plenty of gameplay footage of the game and people struggled at the most easiest of puzzles because they couldn't communicate or sucked in gaming in general (and Super Mario Maker should have already proven to you that most people suck at gaming). You can do your own thing in Splatoon, just spray ink on grounds where needed.

The level design i have seen in all the new videos does not look bad at all, is like a mix between four swords and ALBTW but with the puzzles made for 3 people and more cooperative than 4 swords. 

It's nothing like those games. Four Swords was more competitive than a game based around teamwork. The level design is bland, empty and generic.

The tedious singleplayer is the only one of your complainst that seems it could be valid, but on a game that is so heavily focused on the multiplayer, it is pretty normal if the singleplayer is not as good as the multi, we have seen that before many times in many great games. And not to be able to play with people in different continent sounds like a very minor complain, is gonna be a problem for a vast minority, mostly people like us that play with people we meet in forums, but even in that case there is a lot of european and NA and even japanese people here for instance.

It is not going to be the lowest scoring Zelda, in fact it looks pretty good for what it is .