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Samus Aran said:
SvennoJ said:
Samus Aran said:
My new level is called falling floors. Hope you like it.

EA9D-0000-0096-66BB

Fun level! I died a few times, yet not that hard once you know what's coming. The screen is just slow / too far zoomed in.
Btw code is EAD9 not 9D

Thanks, fixed it. Just beat your level btw, on my first try I died near the end because the canon crushed me. Took me a lot more tries after that (didn't use the PW machine).

And yeah, not much I can do about the screen being slow or too zoomed in. :p Couldn't even space certain things more out to give you more time to react. Stupid small level sizes!

I wanted to make the puzzle areas a lot wider to avoid crushing injuries yet the 'activation' window for objects is tiny. If objects can go more than a few blocks off-screen they reset, which means you can lose the canon and get stuck. The 3rd area started with 3 thwomps and lots of space, then 3 crammed into the space it is now which became way too hard, so now it's 2.
It gets weirder with the falling platforms. I used them first to drop you + cannon back into the level at checkpoints. Yet at some point they seem to fail depending on distance and elapsed time and the extra cannon enters the level screwing everything up. So now it's p-switch blocks which means you have to wait a bit since the conveyor belts stop too.

I had the most trouble in your level where you are supposed to fall down a bit, can't see below you. Yet it is very fast to retry so not a problem. A zoom out button would help my levels too, much easier when you can see the puzzle area. Maybe they'll add camera controls like in LBP some day.