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Hiku said:
spemanig said:

But they did say they'd fix the overworld. I desperately am hoping for a completely connected map like the ones in #FE and P5. I see no reason why the 3DS can't handle it after seeing some of the games it can. When you were actually in the overworld, the exploration was great. It was just being on the map that sucked.

When you say map, you mean this, right?


Like the other person said, I too found myself having to look at a guide more than once, just to figure out how to get from one place to another.  Even when I've been there before. This is partially due to enemy encounters, preventing you from exploring in peace and quiet, and because many areas had multiple exits. Even though I've been to Tokyo irl, and know that Roppongi is to the east of Shibuya or Ikebukuro is north of Shinjuku, that rarely helped me find my way there. Because you have to go through exit #3 from Tokyo station, and then you have to go down a tunnel and emerge on the other side, etc.
The map was a mess, and it didn't feel intuitive. It often felt like a maze instead. The world map music was amazing though.

Thanks to the utterly labyrinthine world map, I truly feel sorry for anyone who failed to unlock the ability of flight before they took on a certain side quest.

Flight is amazing, it cuts my travel time to a quarter or even less than if I had to deal with those blasted random encounters and the map layout. Too bad you can't land anywhere.



 
I WON A BET AGAINST AZUREN! WOOOOOOOOOOAAAAAAAAHHHHHHHHHHHHHHHHHHH

:3