Nah, the tech is still too expensive for it to be a proper market success. If you could make a headset and sell it profitably at $150 it would have a chance to be a moderately successful gaming peripheral. But if it's looking like $300+ I just don't see people buying into the technology even if they think it is conceptually brilliant. I love the idea of playing VR, but the price of entry is far too high for me. The cost of headsets will need to drop very quickly for it to have a chance.
I can also see the market collapsing down to one device, so whichever company manages to get its VR headset to operate across all major platforms will end up being the sole survivor. Sony really should have partnered with Oculus to deliver one device that covers PC and PS4, that way the market would have been more or less forced to collapse down to the one device that will work on PS4. Now the market is going to be split between the device that will work on PS4 and the device that will work on PC and Xb one. Which means there is a high risk of both products ultimately failing.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix







