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Dgc1808 said:
"What we didn't expect is the amount of control given to the players with this feature. Players are able to enable object motion blur independently or utilise both object motion blur plus camera blur (just the former is enabled by default). You can disable the effect completely as well, if you prefer."

Just went from a "will buy at some point, probably a month or two before U4" to a Day 1. I must reward this feature with money.


Yep. Because UC4 certainly won't have this feature (and will run at only 30fps anyways so we'll have the double punishment: induced blur from the 30fps  + induced blur from the artistic motion blur meh).

Also the AA in the trilogy is really clean. Surprised they didn't talk much about it in the article. Maybe they are using a TAA component.