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spemanig said:

I think the gaming industry has this issue with thinking that when a platform fails, it's because of that platform's marketed feature. "The PSP Go proves people don't want all digital." "The Wii U proves people hate second screens." "The Vita proves people don't want console experiences on the go." No, they don't. They were just unsuccessful products because of their own plethora of issues.

Yep, I hate when people say things like that. It would be like saying iPhone would fail because N-Gage failed or iPod would fail because of the previous MP3 players that failed to become mainstream. The concept of those devices wasn't the problem, it was the execution.



When the herd loses its way, the shepard must kill the bull that leads them astray.