LipeJJ said:
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I really don't think that's what he was saying since it runs pretty much opposite to the rest of his statement.
Well, it depends on how you look at things. Typically - it's ironic in a sense, when a platform's doing really well, studio side kind of struggles. It probably has some relationship to these two things. When a platform's doing well, third-parties support it more. So from a pure software standpoint, there'll be more competition. When the platform's not doing so well, our games become more prominent, and we get larger market share within the same platform. Because we continue to support the PS3, in the launch year of the PS4 we had The Last of Us and Gran Turismo 6 and Beyond and so on, many games, we were still working hard. We're just head-down, focussed on delivering the games for the near future. We're happy with how it's going, and we're excited about welcoming PlayStation VR. From a delivering games standpoint, we have work to do. People constantly ask us for the big exclusive triple-A games.
He's saying that when you have a lot of third-party support, exclusives tend to get a smaller piece of the pie as far as sales go. Because there is more competition from third party games.
He actually says "We're just head-down, focussed on deliverying the games for the near future. We're happy with how it's going."
The thread title is way off base and more than a bit misleading.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.