I must say that this aquisition is a bit weird :P
Getting Havok to implement their physics into the cloud, but couldn't they just use the Crackdown engine for that? Or did that already use the Havok engine?
There could be more to it than that though. Now Micorsoft could potentially offer Havok for free to developers that exclusively (timed or lifetime) makes games for Xbox/Windows. Maybe not that big of a deal for bigger studios but maybe smaller ones?







