By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:

That's fine, but that's not a unified platform then. 

If a third party developer has to basically in effect make two different versions of a game for it to actually run on both devices, then largely speaking I think most developers will say "thanks but no thanks". 

I don't think that console NX will get much support at all either. Third parties went through this before with the Wii U, the PS4/XB1 versions of all their multiplats are just going to sell like 1 million+ on the PS4 and then the XB1 a little less, and then waaaaaaay down there you're going to have the NX console version with like 80k for Madden or Bio Shock. 

Most devs won't bother. The whole appeal to the unified platform was always that you might be able to get at some of that REAL Nintendo audience, that is the one that buys their portables. If it's too much trouble though or devs have to use last gen engines, they'll probably just not bother with that either. 

The console NX is just an automatic no-go, it may as well be the Wii U 2. Too little, way too late, developers have to pay their bills and that means focusing on the PS4/XB1 that have an actual audience that is proven to buy the types of games they make. 


Oh, yes it is a unified platform. The end result would be like those two games, but the developement behind them would be absolutely nothing like them where they are building two completely different games and just tracing what's on one to the other. Third party devs already make multiple versions of games. That's what ports are. That's what different settings on PCs are. This would be much less than that, because the platform is absolutely built to make it as easy as possible to do. It'll be almost as simple for devs as making an ultra setting and a low end setting on a PC rig, just with added optimization for both.

It's way too soon to think the NX won't get support. The Wii U was underpowered and was selling like shit. That's why it didn't get support. The NX has the benefit of having a unified installed base where the handheld will be pretty much guaranteed to sell amazing. It also will likely be on par with the PS4 and XBO, meaning that there won't be anything stopping them from getting ports outside of Nintendo's audience. Even if the home console is seemingly a slouch, they can still judge the installed base as one massive one while still building the game for the NX and then simply scaling down and optimizing for the NXDS version. And since the NX will likely be on par with the other systems, and will be getting a better flow of first party games as well as third party games because of the unified installed base, I see no reason to immediately assume that it will be DOA. On the contrary, it's hilariously dismissive.