Soundwave said:
It must be fairly beastly though, Apple showed it editing three native 4K video clips simulatenously ... that's unreal. While of course they are made for different tasks a PS3/360/Wii U would sputter and die trying to do that. |
What were those files bitrates at? Because it could be nothing, if the bitrate was low. I could equal the same amount of complexeity, if I loaded up 4 1080p into a timeline, and play same time. I do that when I'm needing to do split screen work.







