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Soundwave said:

Again, even the A9X SOC would get its face wiped by a modern 2016 AMD APU. The only question here is how much $ is Nintendo willing to pay for good performance and where their priorities lie as far as hardcore console gamers and 3rd party cross-platform developers go. If Nintendo is dead serious about not making the same mistakes of the previous consoles such as N64's proprietary cartridges, GameCube's limited mini-DVD with 1.5GB of space, horribly slow and outdated CPU+GPU hardware of the Wii / Wii U, they will need to MAN UP and get an x86 AMD CPU+GPU or an AMD APU that integrates the CPU+GPU on 1 die. A possible ARM SOC could be used for additional compatibility with their portable NX but not for primary graphics sub-system of the home NX console. 


75-90 watts, lol is way too hot for a Nintendo product.

I think Nintendo's done with competing with Sony consoles head on. People just need to let that dream die. 

An A9X class MOBILE chip from AMD likely could be tweaked to be a decent upgrade on the Wii U and Nintendo can build the console by just scaling that up 2x-3x and then share games between the two. 

They're not competing with Sony. It's not gonna happen. They could have some super-duper awesome 1 TFLOP GPU from AMD for the Wii U too ... we saw what they ended up choosing. 


And that is why Nintendo has been acting so dumb lately - rediculously low power requirements.  Just increasing their power usage from 35 - 75w could net them 3-4x the performance!!!   The PS4 uses 150w and that thing is quiet and cool running as hell!



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]