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potato_hamster said:
zorg1000 said:


First we have to address why u believe the various forms factors will have significantly different hardware and control schemes? Also I remember a recent thread where u were going on about all the same stuff u just wrote then another developer came along, proved u wrong and u backtracked on many of ur statements and agreed with him that such a setup would help on many issues. I'm not going to go back and find the thread/posts buy u know exactly what I'm talking about.

Are they going to have the exact same hardware specifications? No? Are you going to be able to make the same memory allocations? No? Cache sizes? No? etc. etc. Since the answer is "No" then you need to accomodate that. At the end of the day you will never be able to make a game for the NX Home and it "just run" a "scaledown version" on the NX Portable. There is additional costs involved with every specification you add.

You can try to find it if you want. I certainly wasn't proven wrong, and I hardly call what I said "backtracking" as much as I was clarifying that while it may be possible to develop tools, and develop the engine to make some parts of the development more streamlined (some of which I overlooked, and conceded to), it would still at the end of the day be more expensive to develop a game for the NX platform than it would be to develop a game on the PS4 or Xbox One.

Why can't the hardware specifications be extremely similar, like the newest iPod Touch & Apple TV for example? Like I said earlier, they aren't trying to get the games that are on PS4/XB1, it's to make the games that currently release on Nintendo platforms to be available on either form factor and no longer be segregated. The 3rd party support that it will get will be the Japanese 3rd parties that support Nintendo handhelds, the family/casual friendly western games and indies that both get and if the Android rumors are true than it will likely get a solid chuck of mobile titles.



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