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potato_hamster said:
zorg1000 said:

You don't understand, completely changing who u are in order to appeal to people who don't give a shit about u is the easiest way to guarantee poor sales. Just making a copy of what Sony/Microsoft make in order to get multiplats isn't going to convince anybody to choose Nintendo over them. What incentive will the people who play shooters/sports/racing/action games on Playstation/Xbox have for switching to Nintendo?


Ohh, so you mean what Nintendo did with the Wii? They sold over 100 million consoles to people who could not care less about Nintendo, but it was cheap, and popular in seniors homes!  Go Nintendo! Ohh wait, that was the exception, not the rule. Less than 10% of Wii owners bought a Wii U. Ouch.

Here are the facts: With the exception of the Wii, every single Nintendo home console has sold worse than its predecessor. Nintendo's sales continue to drop. Nintendo is forecasting the lowest year of sales, hardware wise, since they released the Game Boy in 1989. The Nintendo fan base is shrinking, and shrinking fast, and you're begging Nintendo to keep catering to that dwindling fan base. How on earth do you think this is a smart decision.

Nintendo has to do something to appeal to those 150 million people who buy playstations or xboxes instead of Wii Us, or they might as well stop making home consoles all together. At this rate the NX Home (if they're silly enough to try and make one platform with two different specs, and completely alienate third parties) will sell less than 10 million worldwide. What then?


Wii U is nothing like Wii so that comparison falls flat on its face. Wii was cheap, simple, had great marketing, lacked software droughts, introduced a lot of new IP/concepts, had low development costs, etc. basically the exact opposite of Wii U.

Nintendo lost the Wii audience not because people no longer liked them but because Nintendo failed to adapt to the changing market and released an unappealing device.

The unified concept makes the most sense for Nintendo on many levels, creating a single platform available in various form factors reduces R&D costs significantly compared to making 2 completely separate platforms, developing games for a single platform vs 2 separate platforms is much more cost and time effective, its much easier and more cost effective to market one single line of devices than to market 2 distinct platforms, there will no longer be software droughts from Nintendo because all of their games will be available on either form factor, Nintendo can diversify their portfolio by creating new IP and reviving old IP at a faster rate since they are no longer forced to make 2 separate entries of all their franchises, 3rd parties are more likely to support a single Nintendo platform vs supporting 2 Nintendo platforms.

The only 3rd parties that would be alienated are the ones that don't and have never really supported Nintendo, companies like Take-Two or Bethesda. Japanese devs like Atlus, Level-5, Capcom, Bandai Namco, Square Enix, Koei Tecmo will all likely be on board as well as Western devs like Activision, Ubisoft, Electronic Arts, Warner Bros with their more family/kids/casual focused software, indies will also like this setup.

Also there is the rumor from Nikkei, which is a pretty reliable source, that Nintendo is planning on using a form of Android for its OS making it extremely easy to port over mobile games to their devices. As devs start abandoning previous gen devices, it seems like they will replace them by making mobile versions kinda like we have seen with Arkham Knight/Mortal Kombat X getting mobile versions, I could see other AAA titles like Call of Duty or Assassin's Creed start to get smaller mobile versions in place of PS3/360 versions. These games coming to NX will benefit Nintendo.

Then there is also the new membership/rewards program that Nintendo is about to roll out where Iwata mentioned things like discounts based on how many games u buy and discounts for referring games to friends. This plan will help make software more affordable for consumers.

Nintendo is also set to significantly increase marketing through various means. Mobile games/apps and IP licensing such as theme park attractions & films/series. These things will make Nintendo more recognizable to millions of people while also generating a ton of revenue for them.

More affordable hardware/software, vastly greater release schedule, increased marketing, among other things can certainly make Nintendo devices much more attractive to consumers, largely the family/kids/casual markets. I have yet to hear from anybody how making a device with a huge focus on the PS/XB audience could succeed, the only argument seems to be, "make more powerful hardware than the competitors and everything will just fall into place".



When the herd loses its way, the shepard must kill the bull that leads them astray.