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AlfredoTurkey said:
AbbathTheGrim said:

- a reaction to Shuhei Yoshida statement that there is no climate for a successor of the Vita, thread:

http://gamrconnect.vgchartz.com/thread.php?id=208574&page=1

- Nintendo has sold over 50 million 3DSes without Minecraft

- in spite of the huge impact of mobile on the traditional videogame industry Sony is responsible for the performance of the Vita

- Here is a partial list of reasons the Vita has failed:

  • Sony decided to gouge customers by forcing them to use proprietary memory cards, then jacking up the prices to obscene levels. (A 32GB Vita memory card retails for $100; standard 32GB SDHC memory cards cost $18.)
  • Sony marketed the Vita as a portable system with “console-quality gaming,” then went on to pack it with shoddy spinoffs like Uncharted: Golden Abyss, Call of Duty: Declassified, and Resistance: Burning Skies.
  • Despite all this, a subset of hardcore gamers quickly realized that the Vita was a fantastic machine for indies and niche Japanese games. So what did Sony do? They decided to pivot it as a portable accessory to the PS4—as if anyone would dish out an extra $250 to play Destiny on the toilet.
  • Vita owners also realized that the machine is fantastic for playing old PS1 and PSP games. Sony saw how much money they could make there, and they immediately filled out the PlayStation Store, pleasing fans with truckloads of classic new games every week. Just kidding. They ignored it. Even today you need to use a silly shortcut just to get some old games working on your Vita.
  • Remember the PS2? One of the most successful video game consoles in history? Chock full of great games that could be ported to the Vita in various ways? Someone should remind Sony.
  • Remember BioShock Vita? lmao
  • Sony has pretty much spent the past two years pretending the Vita doesn’t exist, ignoring it at every major trade show and convention. It’s embarrassing.
  • Sony has publicly admitted that they are no longer making Vita games.

http://kotaku.com/mobile-gaming-didnt-kill-the-vita-sony-did-1733350950?

How much do you think it is Sony's responsibility for Vita underperforming?

You're dead wrong and I don't need to write up 10 page research paper with sources to prove it either. It's really quite simple and it boils down to demographs. 

I will deliver the message to the author of that article. ;)

Alby_da_Wolf said:

@OP:

I agree enough to all of your points and I could even add more if I weren't too sleepy, but yes, Vita was very promising and it deserved more and better support and marketing from Sony, mobiles can have stolen some millions of very casual users from both PSV and 3DS, but the remaining potential ones were enough to make both successful if Sony and Ninty were able to attract them, Ninty did it, Sony didn't.

I play some mobile games, I wouldn't ever pay for them, they are utter crap compared to good PC and home and portable console ones, and lack of dedicated controls is often responsible at least in part for some mobile games being too dumb. Tens million gamers ready to pay for games are probably fewer, but still comparable and in the same order of magnitude with the small percent of mobile gamers ready to do the same (and almost always up to a lower maximum price).

I didn't write the article! :D



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1