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*bleu-ocelot* said:
@mummelmann-A pirated copy cant be authenticated hence the implementation of the system in the first place smart@ss.

A pirated copy won't need to be authenticated as it will have the copy-protection removed in the first place, dumb@ss.

The whole point is that DRM only affects legitimate users, not pirates, so piracy becomes the preferable option.

DRM will never succeed because anything that can be engineered can be reverse-engineered.

PC gaming is not dying, and the impact of piracy on game sales is grossly over-estimated by fear-mongering industry executives. If piracy was really crippling the industry, how come sales continue to increase year-on-year (just like they do in the music industry)?

People see the number of seeders/leechers on torrent sites and imagine that those numbers represent lost sales. They don't.