By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Goodnightmoon said:




https://www.youtube.com/watch?v=r3VuAx0obIk

Some very nice people in this forums are hopping for this game to be rushed and broken, well, sorry to dissapoint you:

 "After testing all three modes available here, we managed to uncover only a small handful of dropped frames. No matter how many enemies or effects are on screen, we see an almost complete adherence to 60 frames per second. Delivering a frame-rate this consistent is an incredibly impressive feat, the kind of achievement typically reserved for first-party Nintendo games.

A locked 60fps does not come cheap and it's clear that image quality is compromised in order to deliver this objective. This feels like an acceptable solution in this case as it benefits gameplay but those sensitive to image quality issues may be disappointed. The post-process anti-aliasing solution employed here works well enough at full 1080p but, as the resolution begins to dip, it can also result in a rather muddy-looking image.

Texture filtering also suffers from this design choice. We're still not entirely clear how much of a toll texture filtering takes on the hardware generally but clearly, it was deemed too costly for Halo 5. More than the dynamic resolution, this setting has a significant impact on image quality, leading to a lot of highly blurry textures during normal gameplay.

While these issues are significant, this is the reality of aiming for 60fps in a game like Halo 5. Dialling up frame-rate at the expense of image quality is a brave move and one that is sure to stir up controversy bearing in mind the visual trade-offs, but arguably, this is the best choice for a shooter - it's a decision that puts the quality of the gameplay first. Based on some of its marketing, we also suspect that Microsoft is aiming to position the new Halo as a major eSports franchise, where a rock-solid 60fps is absolutely crucial in a console title."


The game performance is almost perfect, something you usually don´t see in broken games at all, so... yeah.


Great to see that they are able to keep the game at a solid 60 FPS. 

"Some very nice people in this forums are hopping for this game to be rushed and broken, well, sorry to dissapoint you."

While the games performance is great, yours is a bit played out.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.