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GribbleGrunger said:
Goodnightmoon said:


"While these issues are significant, this is the reality of aiming for 60fps in a game like Halo 5. Dialling up frame-rate at the expense of image quality is a brave move and one that is sure to stir up controversy bearing in mind the visual trade-offs, but arguably, this is the best choice for a shooter - it's a decision that puts the quality of the gameplay first. Microsoft is aiming to position the new Halo as a major eSports franchise, where a rock-solid 60fps is absolutely crucial in a console title"

You only read what you want.

Yep, the OP clearly shows that.

The OP talks about performance not about graphic power, and there is already some subjects trying to find the bad side, of course it has to be some sacrifices when you have a rock solid 60 fps, but the overall preview of the game, graphic and performance wise, is very possitive in the article, wich is what I refelct on the OP, while some others are already calling it a mess because some obvious sacrifices that does not affect gameplay at all.