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Player2 said:

It's not like Resident Evil 4 wasn't easy as it was.  The enemies sure dropped enough ammo, so even then, the "balancing" of the game definitely wasn't there.  The only reason you could die was the high amount of damage enemies took off or the ohkos if they happened to land a hit.  And archers in the game while they shot slow, did take a third of your health off.  Let's not forget the games many QTEs which were added in there as a cheap death mechanic during cutscenes.

So it's easy or it isn't? Because I'm getting confused. First you say that it's too easy and then complain that enemies dealt too much damage. QTEs sucked, though.

The only reason you could die is because the high damage or ohkos that happened to hit you.  It's easy, but there are times you might be hit, that's all.  This is in comparison to the other third person shooters or FPS that you pointed out enemies having guns, but the damage they deal in comparison is insignificant.  

Doesn't change the fact that it's a good game as I said, but other games in the genre were better.  I feel that the graphics and brand along with being a fairly good game is what scored 10/10 all over the place.  That's nothing to say about the games bias from some people who are still saying it's the best shooter out there when comparing it to games that have came out since.  It's their opinion though, and you can't argue with an opinion, no matter how bias it seems.