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binary solo said:

Oooooo! a demo. I will definitely give that a run, and who knows, maybe I could be swayed.

How can 3 7th gen games, that have been significantly tarted up only be 44.5GB? Does that mean lots of assets are being shared between games or something? Seems so unlikely for those 3 games to come in at only 44.5GB. Perhaps UC:DF is still relatively small,

There's been quite a debate on Gaf about how they've managed to cram all that content onto one disc but to me it's obvious and there IS actually a clue. That clue has been discussed on Gaf but as usual Gaf hasn't been able put the two together. They share assets as you've suggested. A tree is a tree, a wall is a wall, water is water and so on. Clearly there's not reason to have three versions of the same thing when all titles have the same approach graphically. Then you have the animation sets that were multiplied by three because of being on three discs. Of course removing multiplayer would have also helped. That clue I mentioned? People were discussing possible reasons why Blu-point decided to remove the mud from the jeep textures ... It's quite simple: There are more than one jeep used in the trillogy and so only one texture needs to be used. Is it more realistic to use a muddy texture in a street scene or to use a street texture in a muddy scene? I think the compromise makes sense.



 

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