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DakonBlackblade said:
zorg1000 said:


Not really, if it's a type of unified ecosystem where all or most games are available on both the handheld and console than the console will have all the support of the handheld and vice versa. If u combine 3DS and Wii U 3rd party support, it's really not that bad. 3DS gets solid Japanese 3rd party, both get solid indie support that will likely continue to grow, and both also get solid support from child/family friendly western 3rd parties.

Nintendo+Japanese 3rd parties+indies+family western titles gives Nintendo a steady stream of new releases. Any AAA western support is just icing on the cake.


Youre thinking a videogame thats a fusion of 3DS and WiiU, not a new videogame that does WiiU and 3DS at the same time. Cause lets face it if Nint wants this to work, a game will be required to run both as a handheld version and as a console version, if they let devs just pick one it makes no sense. And if a game needs to be both a handheld game and a console game ppl will have to develop exclusively for the NX or make a game they had no plan of having a handheld version work as a handheld. Most likelly 3rd parties will just not care if this is how NX turns out to be imo.

Yep exactly, I think Nintendo will release a handheld that is around the power of Wii U and the console will be a slightly souped up version of that. Similar to the difference between GC to Wii or 3DS to New 3DS.

Another example could be something like the newest iPod Touch/Apple TV. They both have the same SoC, the Apple A8, but the CPU in the Apple TV is at a higher clock rate along with having more RAM. We could see something like that with NX Portable/NX Console where they can play all/most of the same games as one another with some slight differences like resolution.

Like I said, it would simply have the type of 3rd party support that 3DS+Wii U have, Japanese games+indies+family friendly western titles.



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