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DakonBlackblade said:
Hynad said:

What about when the game uses both the voice and likeness of the actors? Like, say, Troy Baker and Kevin Spacey in Call of Duty Advanced Warfare, or Nathan Filion in Halo 5? As time goes by, this kind of thing will happen more and more, and we see actors doing just as much work as in movies, many of them doing their own performance/motion capture.

I still think the game itself is much more important to sell the product than those actors, but that could be solved by simply paying more for these actors than you would if he was just doing voice capture. I still thing regardless of the situation the real stars of a game are the developers, theyre the ones creating the motion capture technology and systems to digitize the actors performances in the first place.

But the same applies to movies and TV series. No matter how famous an actor is, he's only but a tiny element of a much bigger whole created by many other artists just as talented as the actor, if not more.