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bunchanumbers said:

I don't think it needs to be the most powerful to be successful. It needs to be able to run 3rd party ports with little fuss. It needs to have easy porting so 3rd parties don't have an excuse not to do it. The big selling point should be that the entire library of Nintendo games will be available on the device and won't be separated by the handheld division. Like I said, if Nintendo did this from the start and made the Wii U a console that it into an HD 3DS player, it wouldn't have had nearly the struggles it did. There would have been fewer droughts too.

NX could be a success if it is 2 things. Affordable, and accessible. 1 game can run on 2 devices? True ability to go from console to handheld without missing a beat? 3rd parties would be racing to put their games on the system and it looks like SE is one of the first ones racing to do so. It just needs to be in between PS4 and Xbox One to do so.

I agree it doesn't need to be the most powerful, but it's still nice to be the most powerful system, and it's kind of weird not to be, considering the PS4/XOne are low-end PC sold well before on the market.

Also, I'm not sure it will work out to have 1 game for 2 devices. Different gamepad, different screen, different market and needs (game session length,  for example), different power. It's not just about having a common 3d engine.