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DerNebel said:
Chief said:
DerNebel said:

They would have lost money.

Ever heard of opportunity cost? It's the cost of the loss of other alternatives when one alternative is chosen. That's what they would have need to pay Rockstar Leeds. Why should they dedicate their time to a Vita game when they can make a game for other platforms that would sell significantly better?

And simply forcing a decision like that on ND is exactly what Sony has been avoiding to do for ages now, tons of ND top talent could just walk and be hired by every other dev in the world, that's why they have this degree of freedom. Sony is not just going to tell them to make a handheld game when ND has no experience with handheld development, it would have just slowed down the whole process as well as compromised their vision of the game. It didn't even run smoothly on PS3, how do you think this would have worked on the Vita? Besides the game would have sold significantly less on Vita and a simple remaster for the PS4 that would still look impressive would not have been possible in the short time it took them either.

GoW Ascension didn't even sell especially well on PS3, what makes you think it would have saved the Vita?

An exclusive Bioshock game would have been a drop in a bucket. In the big picture an exclusive GT would have been as well.

This argument is the same that we've heard about the Wii U for ages before people accepted its fate. "Oh it just needs these games and it will be fine". And now look at it, when the core idea of a system is flawed then getting a couple big profile games is not going to save it and that is exactly the problem of the Vita.

Rockstar Leeds has no experience with console development, so why would they suddenly start making console games? Besides Take-Two wouldn't have allowed 2 GTA games on one console with one of them being smaller in scale, it would have just transitioned better to Vita.

The other points I take them, but not this one.

Rockstar Leeds has done work on L.A Noire, Max Payne 3 and GTA V according to Wikipedia, they should have experience on console/PC. They better have cause Rockstar is certainly not going back to handheld development.

They may have helped in development, but its totally different to develop a new game themselves, something they have only done on handhelds.