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Dr.Henry_Killinger said:
JustBeingReal said:
Dr.Henry_Killinger said:
Scisca said:


I think the only way a new handheld could work is if it was a PS4 Portable. The most important thing being it would have to share the same library of games. They'd have to work on the handheld out of the box - without any sort of extra work put in by the devs. Also all games would have to be cross-buy on PSN. It would be acceptable for it to somehow scale the graphics down a bit, but the previous point would have to stand - everything works. I don't believe a handheld with its own unique library is possible or viable at all in this market.

Remote Play invalidates this. Assume for a minute that this PS4 portable could exist, to beat out remote play, a free app, so it costs 0$, it would at the very least need to store these games on an HDD, which is anywhere from 50-100$ in terms of price to scale so to speak, 500gb to 1tb a very rough estimate. It's already 100$ more expensive than the free app, and we don't even have a screen, gpu, or cpu yet.

The App may be free, but the use of mobile data isn't, also the costs to rent games through PS Now are also not free.

A dedicated handheld is a one off cost for the platform, then the costs of each game, as I said in my other reply to you said handheld gets support from a pool of developers that are capable of making a much better experience than the freebie titles that get given away and people may pay the odd bit here and there to cheat their way through multiple repetitive levels of a freemium title.

Now of course there's the odd game made by indies or a dedicated App game developer that may be good, but those are few and far between and certainly not on the same level as a developer that has been making awesome experiences for years.

Remote play doesn't invalidate a thing, it's one area of the market, certainly not the entire thing, there's also the issue that remote play has latency issues and cannot provide a latency free experience of local hardware inside of a device.

 

There's a place for everything in this modern world and to ignore something just because is pretty silly IMO.

You want to compare a subscription service that is a necessity to a luxury item that only has one function? Don't you think that is pretty silly?

Entry cost is what matters to consumers, especially when these phones are traded in a year's subscription might be 75-100$ then you upgrade it to an even better phone with better specs vs a one off cost on outdated hardware, is that even a contest?

We are talking about economics here, whether or not it makes sense to do something. If the market exists, it doesn't always makes sense to go for it.

How is a mobile phone contract a necessity, it's no less of a luxury than a gaming device, since when did a mobile phone become Air, Water or Food?

Those things are the only necessities of life!

You're ignoring the point here anyway, said mobile phone doesn't have access to the developers that make console games, a dedicated gaming handheld would, the point is to provide better games, it's meant for the kind of person that wants better games to play, compared to the stuff you can access through Mobile Phones and Tablets.

Gamers really don't care if they have to pay for a new device if it means they get a better quality of experience to take with them, where they want to play.

Also PS Now is an additional cost and data costs add to the price of the whole thing here too, those date costs aren't an issue if you can play those games locally on a handheld gaming device.

Entry costs isn't what matters, the full cost is what matters when it comes to paying for a mobile phone and the comtract, phones and those deals are marked up ridiculously high.

The whole point is the kind of games people can access, 1st party developers owned by Sony aren't making games for the mobile phones on the same level as a home console, that's the point and if you tell people that they can play that kind of experience if they buy a reasonably priced new Playstation Portable gaming device it's an option available to people.

 

If a market exists then it's potential money to be made, that's all that matters to a business such as Sony. If something isn't being tapped into then you're missing an opportunity, obviously it has to be worthwhile, but who says it isn't considering people buy console games for their home, there's really little difference if you can play that level of experience on the move.