By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Dr.Henry_Killinger said:
Scisca said:


I think the only way a new handheld could work is if it was a PS4 Portable. The most important thing being it would have to share the same library of games. They'd have to work on the handheld out of the box - without any sort of extra work put in by the devs. Also all games would have to be cross-buy on PSN. It would be acceptable for it to somehow scale the graphics down a bit, but the previous point would have to stand - everything works. I don't believe a handheld with its own unique library is possible or viable at all in this market.

Remote Play invalidates this. Assume for a minute that this PS4 portable could exist, to beat out remote play, a free app, so it costs 0$, it would at the very least need to store these games on an HDD, which is anywhere from 50-100$ in terms of price to scale so to speak, 500gb to 1tb a very rough estimate. It's already 100$ more expensive than the free app, and we don't even have a screen, gpu, or cpu yet.


That's why I've said there is no place in the market for a handheld. This is the only possible option, but with the development of 4G and 4G+, PS Now will take over and satisfy any core gamer's mobile needs.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.