teigaga said:
JRPGfan said: 1) They designed the vita too expensive to make They could cut a few corners and save abit, eg. on touch funktions ect. 2) They use weird and expensive memory. Wasnt going to work out well,.... things started off badly when they designed it. |
Price cuts have shown that PSVita' $250 selling price really wasn't the problem.
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But that was after the fact, that public perception of it was basically ruined.
If it had launched much cheaper, it would have probably had more sales early and more developement of games for it => more buyers lateron ect.
It would be a much differnt picture overall, by now.