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This sounds great:

'Allies also engage in contextual conversations like the last of us. "If you see a mural or something you can talk about what you are seeing" says Druckmann'

'Naughty Dog is focusing on navigational freedom for this entry. We witness multiiple paths for reaching that final destination in our demo. While the game is still more linear than open world, you encounter different obstacles based on the path you choose. Sometimes this means a new treasure or extra cave; other times it will mean bypassing a group of enemies.'

'Plenty of side stories and optional paths are around if you are willing to look for them'

'In addition to the primary treasure, Uncharted games have always had little collectibles along the way. Uncharted 4 continues that, but when you stumble on any of these items they might contain clues that will lead you to even more treasures and locales. "within artifacts, there are notes that you can find and flip over and examine" explains Bruce Straley. " You might find clues that lead you somewhere else in the environment to find more treasures or artifacts in our treasure system." The journal is also receiving an upgrade to dynamically fill in with clues you find in the world, so your journal could look different to another players depending on how much you explore every nook and cranny.'



 

The PS5 Exists.