DerNebel said: I'm really torn on this topic. On the other hand I absolutely dread the idea of game budgets exploding even more because voice actors wanting to now be treated and paid like Hollywood talent, I don't want to see games be watered down and sequelized even more because voice actors are too expensive.
So if this is the idea here, then they can honestly fuck right off. |
The difference is that actors in movies actually are one of the main reasons why people go and see a certain film, ergo their charisma and popularity helps the film to be a success. That's not the case of videogames, they (VA) are not the face of the product.