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JRPGfan said:
Nem said:
Soundwave said:

Uh, pretty sure the popularly known definition of VR is basically a helmet you put over your head that transposes you into a different reality. That's a concept that's been around and hyped since the 1980s at least. 

I don't think anyone's dumb enough to be expecting the holodeck from Star Trek. 

The Playstation VR/Occulus Rift/etc. are basically the realization of ideas that even Sega and Nintendo were promising from the early 1990s. 


Whatever you want to call it.

There is no sensory experience in it, so i dont see it as anymore VR than a game in your TV. Just cause the screen is in my face it doesnt magically become someting else (this is more in response to other posters).

And yes, i dont think we are even close yet to real VR technology, and yes, Sega and Nintendo were already trying to dupe us back then.

^ just want to point out that this is plainly wrong.

 

There is sensory experiance/stimuli in it.

You "see" a virtual world when you put on the helmet, thats a visual stimulus. Turning your head inside this virtual world, works the same as in the real world.

You "hear" a virtual world, according to where you are in it, where you turn your head ect, the same as in the real world.

 

Sight and sound do count as sensory experiances.


I want to point out that that isnt true. You see virtual worlds on your TV. You can turn your 3DS to the sides in the gyro will move the camera. Why are those not VR and this is? Is VR moving your head to move the camera? Sounds incredibly cheap.

Your games have surround do they not? You hear distance in them aswell. Helmet is not necessary.

 

Can we not understand that this is no progress? There is nothing here that we havent gotten already. They just strap a screen to our head and call it VR. 

JRPGfan said:

Okay like this:

 

TV:

Tv only occupies a tiny amount of what your eyes can see. You see the TV, and the rest of the world is still normal around you.

this means you dont get "confused" or "submersed" into believeing your really inside a video game. Why? because all you see of the game world is a small static window into it, hanging on a wall. The rest of your appartment doesnt look like inside the game.

You move your head..... guess what? tv doesnt care, the game world doesnt responde to your input, the camra angle stays the same ect.

 

VR-Headset:

You put on the headset. All around you, you see the gameworld (you cant see your appartment anymore).

Even if your aparment was just 4 walls and all the wall space was TV's, it would be smaller than what the VR headset shows you.

You move

Is that how you play your games? You never move the camera? Its exactly the same, except instead of moving the camera with your head, you do it with the right analog stick. Try standing near the TV and move your head when you rotate the camera. Tadah! VR! Theres even curved screen TV's that simulate that vibe.

As i say, its a screen in your face with a gyro attached to it to track your head movement. Is it immersive? I'm sure it can be. Is it VR? I dont see how. You are still playing it the same way you play a game on your TV.