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Nem said:
Soundwave said:

Uh, pretty sure the popularly known definition of VR is basically a helmet you put over your head that transposes you into a different reality. That's a concept that's been around and hyped since the 1980s at least. 

I don't think anyone's dumb enough to be expecting the holodeck from Star Trek. 

The Playstation VR/Occulus Rift/etc. are basically the realization of ideas that even Sega and Nintendo were promising from the early 1990s. 


Whatever you want to call it.

There is no sensory experience in it, so i dont see it as anymore VR than a game in your TV. Just cause the screen is in my face it doesnt magically become someting else (this is more in response to other posters).

And yes, i dont think we are even close yet to real VR technology, and yes, Sega and Nintendo were already trying to dupe us back then.

^ just want to point out that this is plainly wrong.

 

There is sensory experiance/stimuli in it.

You "see" a virtual world when you put on the helmet, thats a visual stimulus. Turning your head inside this virtual world, works the same as in the real world.

You "hear" a virtual world, according to where you are in it, where you turn your head ect, the same as in the real world.

 

Sight and sound do count as sensory experiances.