walsufnir said:
OpenGL has a problem, really: It's open. http://richg42.blogspot.de/2014/05/things-that-drive-me-nuts-about-opengl.html |
what will be interesting is whether or not they can stop Vulkan suffering the same fate as OpenGL. I am betting that with so many parties and so many agendas and so many platforms involved fragmentation is just about invetiable and then they will be right back in the same leaky boat.







