AbbathTheGrim said:
First one was a horror game. Atmosphere, atmospheric music, setting, butchered bodies lying around, demons disemboweling humans, the literature in texts. You may disagree here and the above may not change your mind, just like there is nothing you can say that can change mine. But I say it, Onimuisha was, among other things, a horror game, and steadily distanced itself from horror. Onimusha WAS a horror game, among other things. |
Putting a wall up so that you can believe what you want to believe is always a stupid choice.
Your prerequisites of horror are pretty shallow and also open ended. For examples - Demon Souls has dead bodies, the atmosphere, setting, demons and literature texts, but none consider it a horror game or would use it to fill that void. Horror is genre that is intended to scare the player, by de emphasis of combat, loliness, finite items while taking on enemies that can easily overpower the player. None of that is involved in Onimusha. Alot of Onimusha's setting was to play up being in the middle of a Demon siege, not horror. Horror is not just a visual thing but a part of the game design as well.
But
I do agree that there was some atempt at incorporating horror elements, but they were not taken far enough to coin Onimusha as horror







