AbbathTheGrim said:
RPGFan1 said:
Xxain said:
Onimusha 4 had rpg elements and it was still skill oriented.
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Do you mean Onimusha 3? Onimusha had elements like Devil May Cry where you leveled up your weapons and armor. That's fine and it keeps the game more balanced so long as you kill everything you pass. Bloodborne, you can go through the game without leveling up your souls, but you'll be underpowered unless you either memorize where all the crystal lizard type enemies are at and blood stones or thorougly search every single area, even though you're underpowered with a no soul level up run anyways as it's a challenge run.
*edit*
Actually didn't know a fourth one existed on the PS2. I just knew of the first three PS2 games and the GBA game. Looked up them up and saw the fourth one came out at/near the very end of the generation. If it's different from the other games then I mean just the first three games.
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Dawn of Dreams
Less horror, more anime-like. More RPG elements (leveling up to gain skill points to exchange for techniques and power up those techniques, leveling up armor, etc) and freedom.
The game has various characters you can issue commands to, switch to in battle and they even help you traverse levels as they have the ability to reach areas the main character Soki can't with their special skills.
Gameplay:
https://youtu.be/GOdDlKpBQcc?t=7m
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Onimusha was NEVER a horror game. The 1st one had very light touches but were abandoned going forward.