spemanig said:
JWeinCom said:
It's true for any and every game. Adding another dimension simply makes things objectively more complicated. The demands of a platformer are different than the demands of something like Minecraft.
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I agree that it's more complicated. But I don't think that it makes it so complicated that it would be unmanagable or overwhelming. The demands of a platformer were overcome masterfully in the original Super Mario Maker. Like I said, unlike 3D Mario games, the Isometric 3D Land/World games lend themselves to the same kinds of lego-style level building as Minecraft has. It wouldn't be much more different in implementation from Minecraft, and it wouldn't be much more complex in execution than Super Mario Maker.
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It certainly could be done, but less people would be interested in it. Even if you used the same sort of controls as Minecraft, it's terrain you'll have to jump through with more precision than is typically needed in minecraft. The demands of a platformer were met in Super Mario Maker, because that's in 2D. When players have a 3D space to move around in, it makes everything more complicated. Again, it's not like they couldn't make it, just that it would be a far more niche title than Mario Maker.