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KilleyMc said:
Samus Aran said:
KilleyMc said:
Based on gameplay videos alone, Xenoblade does seem like a pretty boring RPG, no wonder its sales dropped like a rock. Bravely Second on the other hand didn't seem bad, I'll still give it a try next year.
Also, good review of Lost Dimension, now that Star Fox Zeo was moved to 2016 I need to replace it with something, and this game was on my radar since its announcement, I might as well dig in now.

It's selling better than the Wii version on a smaller userbase lol.

Anyway, games that no one buys can't appear in bargain bins either. The case of many Vita games.

The Bravely franchise on the other hand is trash. Nobody wants to buy the sequel after the shit they pulled in the first game.

I don't think the small userbase has anything to do with the poor legs the game showed, not when it's being outsold by an RPG like The Witcher 3 that should be less appealing to the Japanese market and is available on consoles with an even smaller userbase. Xenoblade Chronicles X had far less competition at launch than the original, heck, almost 5 months after its release it still is this gen's only big JRPG available on home consoles if you don't count MMORPG's or Bloodborne (not exactly a traditional RPG) I refuse to believe that the Wii U was the wrong console for the game or that Nintendo didn't market it enough, so the only thing left is that for some reason word of mouth isn't exactly good, or the game should be selling a lot more. 

 

The first game didn't appeal to the Japanese, so why would the second one? It has nearly outsold the lifetime sales of the first Xenoblade in Japan already.

It definitely didn't get the marketing of Splatoon or Super Mario Maker.

And people said shooters didn't appeal to the Japanese market either, and look at Splatoon...