By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Goodnightmoon said:
Tamron said:

it isnt hard to make a level hard with complexity, and honestly i really fail to see whats so exciting about mario maker stages.
I watch ops video and i just think "meh, i'd have got bored by the third try and switched to a fun game"

From what i've seen mario maker suffers the same problem LBP did, a festoon of shitty levels and the occasional gem amongst the dung, the only difference is it was easier to find good levels in LBP, and the creativity on display of the better levels was on a whole other level, too.

There are a ton of good levels on Super Mario Maker, they are a minority for obvious reasons but if you want to find them is pretty easy, go to the most starred levels on local, on regional, weekly and soon monthly, go to the most starred creators too, look the levels they have done,  look what levels are starring the people with a similar criteria than yours, and you find a whole lot of gems and a lot of good ideas to make your own levels.

Unlike on Little big planet, on SMM the creation process is actually very fun, the gameplay feels actually good and most of the levels try to be Mario levels instead of just gimped versions of better games.

Nope. I've seen a lot of stages with stars that are idiotic, unfair or automated. The hidden gems are mostly ignored.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile