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Soleron said:
Scisca said:
I think it's a good decision.

Terrans need to keep on dropping mules on their own, Protoss have to remember to Chronoboost stuff, so why should the Zerg get a free pass when it comes to macro? The OP seems to be coming from a rather ignorant point of view, ignoring the thing that's most important and holy in SC2 - balance. Every race has one burden in the macro that it has to control constantly to keep up. Give me one reason why Zerg should get a free pass?

I was referring to all three macro mechanics for this thread, I just wanted to highlight the absurd justification for the inject revert in particular. Mule should be removed and chrono should be automated. (The weird hybrid they have for chrono now is actually worse than HOTS in terms of mind-space and clicks)


Maybe you should just play a different game? Or only play the Archon mode? Starcraft needs great macro. Macro > micro. It's been the same since SC1 hit the market, deal with it. I love SC the way it is :)



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.