Soundwave said:
foxtail said:
Sega also launched their console almost 2 years ahead of the N64 so you would have to consider if the SGI tech was mature back then and what would be the price of the console at the time. Also did the they have much SGI experience with their internal teams?
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The SGI chip was ready for 1995, Nintendo's development wasn't though.
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They needed Mario 64 that's for sure, but that year also allowed time for manufacturing more units and let them cut the launch price from $249 to $199.
Rushed games, supply constraint and price were also all contributing factors in the Saturn's poor start and early troubles.