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SnakeDrake said:
Isnt number 7 the same problem as in the original counter strike. Still no mention on level design the games different modes and more details description on the guns.

Well, maybe it was just a demo with not much gameplay options.

In the link they says a little bit about Umbrella Corps' gameplay though:

Its small, close-quarters levels have a lot of places to hide, windows — boarded or totally open — to shoot through, and plenty of places to sneak up on an unsuspecting opponent. That’s when Umbrella Corps is at its strongest — when you’re dropping from above onto an opponent and instantly killing them, you feel like the terror in a horror film. Staying dead when you die increases the tension, too, so there’s a heart-stopping sense of absolute dread when someone breaks your Zombie Jammer, takes you down from behind, or lands right on top of your head.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1