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Boberkun said:

 

Nuvendil said:

Boberkun said:
PAOerfulone said:

Honestly, I fail to see why character faces are that important.

And it doesn't need to be bundled with any of those games.
If it's gonna remove it's "niche" nametag and stand alone as a legit AAA franchise for Nintendo.
It needs to do just that, do it alone.
And to do that, they need to market the hell out of it. Same way they've been doing with all their big time Wii U titles since Mario Kart 8.
I remember back when almost nobody outside of Nintendo Fan forms knew about Splatoon and those people said Splatoon was gonna bomb and barely reach Wonderful 101 numbers.
One fantastic marketing campaign later... Look where it is now. And it didn't need Mario or co. to do it, it did it by itself
Xenoblade has the advantage of having a preestablished fanbase. Now it needs huge marketing to extend that fanbase exponetially.
A Xenoblade stand alone bundle + $50 price cut world certainly help things as well

I haven't seen any marketing actions for Fatal Frame V and Zenobureido Cross. FFV got nothing and XenoX got.. ugh.. one short explanation trailer? Both games will flop hard in terms of sales due Nintendo's policy.


 

What?  First off, it's mid September, the game is launching in December.  Fallout isn't marketing.  Not even CoD and Assassin's Creed have started their main campaigns yet and they are the embodiment of exhorbitent marketing spending.  So no TV commercials now is just a duh for XCX.  But outside of ads, they have done a lot of promoting.  It has had trailers in three E3s, the majority of Directs since its announcement (including extensive spotlighting of the title), hours of gameplay shown on the Treehouse, gameplay previews at PAX, a PAX panel with a limited edition announcement, monthly explanation trailers leading up to launch, DLC for free.  So far, they've done everything right. We'll have to wait and see on the ad campaign side but all indicators are positive thus far.

>> it's mid September, the game is launching in December

Right. It's a catastrophic small amount of time for promo campaign.

 

>>  Fallout isn't marketing.

lol. Now we compare Blade series to Fallout series?

 

>>  It has had trailers in three E3s

Yeah, Nintendo gave a "one minute" attention to XenoX on last E3. And completely forgot about Fatal Frame.

 

>> the majority of Directs since its announcement (including extensive spotlighting of the title)

Japanese directs. Officially there was no western XenoX directs. Neither Fatal Frame directs.

 

 >> hours of gameplay shown on the Treehouse

Hours of japanese build gameplay with stupidest Skells/Dolls mess ever.

 

 >> DLC for free

 That was mentioned in some magazine in the end of the article. Great marketing.

1) No, it is not.  Most November games, even the biggest, have not started the main portion of their promo.  Some have put out some early ads, a lot have not.  

2) No, I am simply saying a massive budget game from a wealthy company launching in the competitive November market has not started marketing.  That's all.

3) one,my point stands.  Second, I will not deny the trailer was brief; I thought it should have been longer.  But it got hours of coverage at E3, not one minute.  

4). I meant it had appeared in the majority of directs, not that it had directs.  And it has appeared in the majority and has several trailers to show for it and two stand alone video presentations.

5).  Who gives two flying craps over the language?  And enough with the Skells whining, it's you blowing a stupid personal quibble into a "big deal" when it isn't.

4) I was saying it was a wise move first of all.  Second, alone it's insignificant but it is a positive along with everything else mentioned.