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Soundwave said:
Nuvendil said:
Soundwave said:
Nuvendil said:
Soundwave said:
Nuvendil said:
Soundwave said:
People who think Nintendo will be able to handle a separate PS4-level console and a Vita+++ portable next generation are going to get a rude, rude awakening I think.

Unifying product lines for Nintendo isn't a choice at this point ... it's a necessity. They can't support the Wii U and 3DS as is, let alone a large generational leap above that.

At this point, Nintendo at max output can deliver maybe 3-4 high-end HD games per year. This year it was Xenoblade X, Splatoon, Yarn Yoshi, and uh ... Mario Maker I guess.

Or they could, you know get some 3rd party support?  Like normal companies?  Cause even if they unify that doesn't help much.  Cause now they are still having to create those HD experiences that eat up so many resources.  Nintendo needs 3rd party support OR they need to roughly double or tripple their resources/manpower.  Unifying will help with efficiency, but it won't make their people spontaneously grow a second head and pair of arms so that they can make stuff for two games at once.  It's either expand ridiculously (absurdly expensive, may not work) or get 3rd party support and market what they *do* make (the rational option). 

Third party support would be nice, but those types of games generally don't see the greatest on Nintendo platforms, the Wii U had OK third party support for its first two years, but the sales of the games were dismal. 

Nintendo will never expand by 2x-3x quickly like that. They're an extremely stubborn Japanese company that values its internal culture, and that can't be maintained if you just radically flood the company with new employees overnight. They like being a small, tightly controlled by upper management type of company. 

The Wii U did *not* have OK third party support, it had an initial token showing (late ports) followed by patchy support, followed by total abandonment.  EA and Bethesda dropped it immediately.  And the developers didn't even talk about Wii U being a supported platform 99% of the time.  ANd Nintendo's marketing department was on extended leave apparently.  They need to get the reliable players involved AND market with a balanced tone that appeals to multiple demographics rather than trying to target small children for the first 3 years almost exclusively as if they are the people who make the buying decisions in households. 

And I wasn't saying they *would* expand, I was saying that that's what it would take to seriously increase their productivity.  Efficiency-bolstering unification will give them 1 or 2 more games, maybe. 

It had Call of Duty, Assassin's Creed, Batman, these are three of the larger third party franchises for that time, and stuff like Watch Dogs which is at least decent, compared to now where it has literally nothing. 

Nintendo is never going to be no.1 priority for third parties for a variety of reasons (some of which are quite valid) but that level of support was OK. 

Third parties are not going to realistically support Nintendo on par or better than Sony/MS, because Nintendo fans don't buy third party games at the same numbers that Sony/MS owners do, and that isn't new, it's been ongoing since the GameCube days. 

The Wii U did not get any of the sports franchises, didn't get Destiny, got Watch Dogs months later after anyone who gave a crap bought it, it didn't get any Battlefield games, no Bethesda games, no Alien Isolation, didn't get Bioshock Infinite, didn't get Grand Theft Auto V, Metro: Last Light, Tomb Raider, Saint's Row 4, a lot of games were missing.  Including some very big ones.  And numbers matter, it's about appearances.  No one *plays* the "hundreds of games" the Wii U doesn't get.  They play a small number.  But those hundreds help with appearances, perceived value is what sales product as much as actual value.

Like I said, Nintendo needs to expand their appeal.  It's not like they don't have the diversity of IP to do so.  They just haven't spent significant money on anything but a small handful where marketing is concerned, setting aside Splatoon just recently.  They need to use what they have and market in a more even manner to more diverse audiences. 


How does Splatoon honestly appeal to the people who like Battlefield and Grand Theft Auto though? It doesn't really. 

That's part of Nintendo's issue is they are known for and like to make very family friendly, Disney-approved type franchises in an industry where "third party support" really means hyper-violent action games and sports sims for the jock crowd and not a whole lot else. 

In a way, Nintendo's decline in the console market, seeing what's its become is fairly understandable. Sony/MS can just tap into that audience better because there is no conflict in content there, they are all about hyper violent action games and sports titles. 

Nintendo's never going to be competetive head-on with Sony/MS for all the big third party franchises, that's kinda part and parcel of the problem too. Third parties don't need Nintendo, Sony/MS let them access all the consumers they really want, so Nintendo is basically just the third wheel. 

What?  No, I was saying Splatoon was the only game recently outside Mario, Zelda, Mario Kart, and Smash to get any marketing worth a penny. 

And even those were mismarketed sometimes.  Not that it was one of their diversification IPs :P.  Diversication would be found in Fire Emblem, Xenoblade, F-Zero, Metroid, Fatal Frame, Golden Sun, even Mother plus 3rd party exclusives and spinoffs like Hyrule Warriors, Bayonetta 2, Wonderful 101, No More Heroes, Last Story, etc.  They own and have worked with 3rd parties to make some decidedly NOT childish games and new IP.  They just never, ever market those worth anything.  If Xenoblade Chronicles X was an upcoming Sony exclusive, they would never let us hear the end of it.  They would show it off everywhere, talk it up, advertise it constantly as release approached.  Nintendo, on the other hand, didn't just not market the first Xenoblade they freaking kneecapped it before sending it west.  Metroid Prime?  That would get the freaking Last of Us treatment; you wouldn't be able to escape that game if Sony or Microsoft were making it.  Problem is, Nintendo spends money making these games (the aforementioned IP and of course third party exclusives like Bayonetta 2 or No More Heroes) and then do exactly nothing to market it.  They have potential for an extremely wide appeal.  They don't because despite having the resources and IP, they seem to think that adults develop telepathy, especially in the west, and don't need to be informed of or sold on anything.

But this conversation isn't really going anywhere and these quote trees are getting ridiculous so let's call this done. :P