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Nem said:
JRPGfan said:
fathinos said:

I think that since this gen is shaping up to be a rather short one, the way that PS4 can get to 100 millions is by extending its life with very low prices. A lot of people are talking about how their parts are chosen so that they can go down in price. And if they get to $99 i see them selling very well even after next gen arrives. As for WiiU, not gonna happen.

Another thing is if Microsoft (and even Sony) move to a Cloud based console (although i do see them releasing at least another one) people will see these consoles as a very good and even better option.

I dont believe a Cloud based console will ever really compete well against physical hardware you own and run in your house.

It ll be a downgrade to what a physical product can produce results wise (graphically & lag/delay wise).

 

The only reason for such a device would be price, it could be cheap as hell for consomers to download a app and have a "console".

Thats about it. I still think a cloud based solution would get tough competition from physical hardware, and mainly end up as a cheapo solution that caters more to the lowest denominator.

 

I ll put money on cell phones becomeing powerfull enough to be mainstream gameing devices in the home,

and that eventually we ll all be gameing on our phones. To me this is much more likely than a cloud based console.

 

The future of gameing could be the Sony Phone vs the Xbox Phone.

 

I think the first to launch a cloud based console gets a kick to the nuts and fails horribly (compaired to the physical hardware console its competeing against).


Can you really picture yourself playing an FPS, action, fighter, etc game with touch controls? Phones will never be the home console. Screens too little aswell.


Maybe he is thinking about, hooking the cellphone to the TV with wireless and the controller via bluetooth to play at home... don't think miniaturization will get us there unless for the more casuals.

I sure hope there will always be a market for dedicated gaming machines (even if with the silly social and media adds) so we can have cost efficient good hardwares with nice timeframes.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."