By using this site, you agree to our Privacy Policy and our Terms of Use. Close
OnlyForDisplay said:
xl-klaudkil said:


Some things should have never happend and could have been avoided if we as the consumers didny buy it!


That may be. However, the HD era has brought its own form of well polished titles. You are right, some developers (for that matter publishers) should consider a push back if the game isn't functioning properly. At the same token, as many others have stated, broken games will have to happen. I am not sure entirely by what you are stating (my apologizes) regarding broken software, but if DLC and micro-transactions are a major detracting factor, I do agree. The way Evolve handled the whole mess is why I myself generally do not buy either or. Unfourtunatley, DLC is needed in some aspects. In fact, one could argue that Mew from Pokémon Red & Blue was the progenitor of all DLC due to its requirements to obtain. 

 

 

Ultimately, such practices are now common place throughout. Does it make it right? No. Companies like Activision are going to continue to support their titles in such a way to help it maintain relevance. Are there alternatives? Yes. Capcom is allowing gamers to unlock DLC in game without purchase via Street Fighter V (I like this way the most).  Such inconvenient miss haps may hurt the game (Evolve) or find *new ways (the original way) to compensate for the current issue (SFV). 

 

At the end of the day, you as a gamer ultimately call the shots. Vote with your wallet, as you and millions of other gamers have more power than you believe. Should the current games that support these actions dissatisfy you, games like Einhander, Baulder's Gate, Secret of Manager and Super Turrican 2 will still be there (just be sure to know that your wallet will pay for it). Otherwise, you still have companies like Atlas, Seed, NIS America and others to support.

To this day it still baffles me that everyone accept so easily the dual releases of pokemon every time and we see flock of people buying both (and having 2 HH to be able to trade)... but then defend that Nintendo is the only consumer friendly that don't put DLC and other things in games (until they started doing and them in the specifics cases that Nintendo done it became acceptable).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."