| zero129 said: Yes games on PC have always been known for having higher min specs then whats really needed to run them. maybe its to drive hardware so people feel like they need to upgrade all the time i dont know.. |
That is because of background process that need to be ran on PC that doesn't need to be on console. Also, layer that program runs on is much higher on PC than Console, making it slower. (Priorities.)
In addition to those, they need to cut back the code that makes game faster, since there is no guarantee that CPU, GPU or operating system would be supporting required instruction set or library.
Yes, building serious gamimg rig will probably take more than 700$ still. But slow and steady wins the race. Modern CPU have catched up enough to the point where they can run most of the game with intergrated graphic. Some people are happy just playing Binding of Issac after all.







