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spemanig said:
UltimateGamerConsole said:

Lol sorry dude, God Of War's pacing and level design is unmatched in gaming. Every corner feels differenta nd exciting, not somethig I can say of most games out there. Puzzles are simple and nice, a good distraction from the otherwise endless combat, something taht more hack n slash games need to have.

As for what you said, it is familiar to many but not all, as not everyone is not well-versed in Greek mythology. Its accessible for sure though, part of the reason why its so successful, but it has enough depth and variety to be fun throughout its 10-15 hours campaign.

Don't get the AC comparison though, AC is good but for entirely different reason, like its open-world design and structure, but certainly not for its game mechanics, which are different from God Of War and mediocre as hell, they bring down the overall experience in AC.

As for combat, I completely disagree. Its hard to master, and if you're playing in hard or God mode, you really need to know the ins and outs of the combat as well as enemies. But I do think the weapons aren't that varied.


GoW isn't even in the top 500 in terms of level design, dude. What are you even talking about?

You don't need to be well versed in Greek myth for it to be familiar. Everyone at least has a basic understanding of like Zeus, and Athena, and Hades, and Poseidon, and Mt. Olympus, and the like. Like I said, they're familiar. That's where the AssCreed comparison comes in. A big draw is that it takes place in well known western time periods with well known western figures in well known western places. It's familiar, and therefore popular.

I dunno. I think the overall consensus amungst action game fans is that the combat in GoW is, compared to the big dogs, relatively shallow. I personally don't think that's an issue because it's fun, flashy, and has great animations, but it's definitely not hard to master by any means. At least, I had no issue with it on harder difficulties. I didn't feel I was doing anything much more advanced than I usually do.

I'm actually fine with the weapon variety. Too much weapon variety in any action game is overrated, not just GoW. Enemy variety is what's important, and GoW has plenty.

We agree on somethings and disagree on others. God Of War easily has the best level designs in any game. That's part of what makes it so special. The combat as you said is flashy and fun, but you do need to know the ins and outs of combat in hard and God mode, or you'll stand no chance against enemies. What are the "big dogs" anyway? There is no other hack n slash series nearly as big and popular as God Of War, and that is just a fact.

Now I get your AC comparison, and I agree. But weapon variety is important, not just enemy variety, so we can disagree on that.